Undead Inside – When the necromancers in charge don’t have the greatest grasp of how to control their undead, battles can be…confusing. Especially for the undead in question.
End – Revenge is a peculiar thing. A damaging thing, usually, for both the giver and the receiver. In the case of the gods, it is more dangerous by far.
Summons – A boy is transported to an unfamiliar landscape, appearing in the middle of nowhere. Your classic portal fantasy. Except something…something is off.